Proceedings. 1987 IEEE International Conference on Robotics and Automation
DOI: 10.1109/robot.1987.1087813
|View full text |Cite
|
Sign up to set email alerts
|

The nature of human prehension: Three dextrous hands in one

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
4
1

Citation Types

0
55
0
3

Publication Types

Select...
5
4
1

Relationship

0
10

Authors

Journals

citations
Cited by 114 publications
(58 citation statements)
references
References 15 publications
0
55
0
3
Order By: Relevance
“…In such a grasp, the thumb and the fingers oppose each other. Control of the prismatic grasp is frequently considered as being based on a two-level hierarchy: at the upper level, the task is shared between the thumb and a virtual finger (VF), an imagined finger that produces the same mechanical effect (wrench) as several fingers combined (Arbib et al 1985;Iberall 1987;Santello and Soechting, 2000); at the lower level, action of the VF is shared among the actual fingers. During the performance, there are four mechanical constraints that must be satisfied: (i) no-slip constraint: the normal forces of the thumb and VF should be sufficiently large to prevent slipping ( (ii) the sum of the thumb and VF normal forces should equal zero; (iii) the tangential forces of the thumb and VF should equal the supported load; and (iv) the moment of force generated by the performer should be equal and opposite to the external torque acting on the handle.…”
Section: Introductionmentioning
confidence: 99%
“…In such a grasp, the thumb and the fingers oppose each other. Control of the prismatic grasp is frequently considered as being based on a two-level hierarchy: at the upper level, the task is shared between the thumb and a virtual finger (VF), an imagined finger that produces the same mechanical effect (wrench) as several fingers combined (Arbib et al 1985;Iberall 1987;Santello and Soechting, 2000); at the lower level, action of the VF is shared among the actual fingers. During the performance, there are four mechanical constraints that must be satisfied: (i) no-slip constraint: the normal forces of the thumb and VF should be sufficiently large to prevent slipping ( (ii) the sum of the thumb and VF normal forces should equal zero; (iii) the tangential forces of the thumb and VF should equal the supported load; and (iv) the moment of force generated by the performer should be equal and opposite to the external torque acting on the handle.…”
Section: Introductionmentioning
confidence: 99%
“…Further analysis revealed that these synergies could be organized in the CNS hierarchically with at least two levels (Shim et al 2003(Shim et al , 2005Zatsiorsky and Latash 2004;Zatsiorsky et al 2003b). At the higher level, force and torque constraints are distributed between the thumb and virtual finger (VF), an imagined finger that generates the same mechanical effect as the four actual fingers (Arbib et al 1985;Baud-Bovy and Soechting 2001;Iberall 1987;Santello and Soechting 1997). At the lower level, the force and torque of the VF are distributed among the four fingers.…”
Section: Introductionmentioning
confidence: 99%
“…The following terminology is used: virtual finger (VF) is an imaginary finger that produces a wrench (the force and moment) equal to the sum of wrenches produced by all the fingers (Arbib et al 1985;Cutkosky 1985;Iberall 1987;Iberall et al 1989;Santello and Soechting 2000;Baud-Bovy and Soechting 2001). The handle orientation is defined as the angle between the longitudinal axis of the handle and the vertical.…”
Section: Introductionmentioning
confidence: 99%