2024
DOI: 10.3389/feduc.2024.1346467
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The perceived coolness of using virtual reality technology in blended learning performance can improve learning motivation and learning satisfaction

Xiaojun Liu,
Hui Zhang,
Liang Liu

Abstract: This study verifies the practical use of virtual reality (VR) technology in real-world educational settings. The evidence indicates that the unique encounter provided by technology can assist university scholars in mastering educational assignments with high motivation and satisfaction toward the innovative learning system. This study analyzes 82 college students who used VR technology in the classroom for 6 weeks. The collected data were further analyzed using SPSS24.0 and SMARTPLS 3 analysis software. The st… Show more

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Cited by 2 publications
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