Hardware: 4 worker nodes w/ 2×RTX8000, low-end head node, 10-Gigabit Ethernet, screen size 2560 × 1080) PBRT landscape: max 3.7 GB GPU usage, 6.2 FPS (1 path/pixel) Disney Moana island: max 25 GB GPU usage, 7.9 FPS (1 path/pixel) 30 K instances, 4.3 B inst. triangles, 370 unique meshes, 500 MB image textures 39 M instances, 41 B inst. triangles, 7 M unique meshes, 804 MB baked-PTex txt.