2020
DOI: 10.1016/j.foodqual.2019.103833
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The relationship between disgust sensitivity and behaviour: A virtual reality study on food disgust

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Cited by 35 publications
(18 citation statements)
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“…Despite these limitations, this study describes a method that we successfully used to study food intake and eating behavior in VR. This approach supports other VR studies that have required individuals to eat while wearing a VR-HMD [ 32 , 64 ] and provides further evidence that this is a feasible approach to study eating behavior, the impact of the eating environment on the sensory perception of food [ 32 ], and potentially the effect of emotions on eating behavior and food perception [ 64 ].…”
Section: Discussionsupporting
confidence: 74%
“…Despite these limitations, this study describes a method that we successfully used to study food intake and eating behavior in VR. This approach supports other VR studies that have required individuals to eat while wearing a VR-HMD [ 32 , 64 ] and provides further evidence that this is a feasible approach to study eating behavior, the impact of the eating environment on the sensory perception of food [ 32 ], and potentially the effect of emotions on eating behavior and food perception [ 64 ].…”
Section: Discussionsupporting
confidence: 74%
“…Moreover, compared with the "real-world" environment, the conditions of VR environments are relatively controllable, and the environments are easy to replicate. There is a growing interest in the scientific community on studying the effects of VR on sensory and consumer sciences [23][24][25]. Regarding the use of real surroundings, Hannum et al [26] evaluated the effect of three contextual environments (traditional sensory booths, an immersive wine bar, and an actual wine bar) on the acceptability and purchase intent of consumers toward wine samples.…”
Section: Introductionmentioning
confidence: 99%
“…While emotions can be induced through other means, VR‐based induction has the potential to be especially powerful (Susindar et al., 2019). Although little research has used this approach to date, in one unusual study, researchers used VR to induce disgust in participants, then measured their willingness to eat a real piece of chocolate (Ammann et al., 2020). Work along this vein could give insight into emotional influences on eating, treatment decision‐making, and other health behaviors.…”
Section: Vr As a Research Tool In Health Psychology: Past Present And Futurementioning
confidence: 99%