2007
DOI: 10.1080/02602930601116920
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The rhetoric and reality of e‐learning: using the think‐aloud method to evaluate an online resource

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Cited by 18 publications
(13 citation statements)
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References 28 publications
(23 reference statements)
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“…It involves 10 × 2.5 m projections and uses gaming technology to draw the person into the imagined lived world of the person with Dementia myShoes project (Ball, Bluteau, Clouder, Adefila, & Graham, 2015) The developers used a stereoscopic head-mounted device and gaming technology to immerse the wearer into an avatar body, and this allowed them to make new connections with a persona that is not their own. Participants are required to complete a few scenarios, whilst using a think-aloud technique (Cotton & Gresty, 2007) to provide immediate access to the thought processes occurring during immersion and reflect in real time on the experience. The session concludes with a debriefing exercise, aimed at promoting interactive learning (Rall, Manse, & Howard, 2000) Virtual Dementia Tour (VDT®) (Beville, 2002(Beville, , 2014 Beville (2014) indicates that the VDT® programme mimics the symptoms of level 4, moderate dementia.…”
Section: Backg Rou N Dmentioning
confidence: 99%
“…It involves 10 × 2.5 m projections and uses gaming technology to draw the person into the imagined lived world of the person with Dementia myShoes project (Ball, Bluteau, Clouder, Adefila, & Graham, 2015) The developers used a stereoscopic head-mounted device and gaming technology to immerse the wearer into an avatar body, and this allowed them to make new connections with a persona that is not their own. Participants are required to complete a few scenarios, whilst using a think-aloud technique (Cotton & Gresty, 2007) to provide immediate access to the thought processes occurring during immersion and reflect in real time on the experience. The session concludes with a debriefing exercise, aimed at promoting interactive learning (Rall, Manse, & Howard, 2000) Virtual Dementia Tour (VDT®) (Beville, 2002(Beville, , 2014 Beville (2014) indicates that the VDT® programme mimics the symptoms of level 4, moderate dementia.…”
Section: Backg Rou N Dmentioning
confidence: 99%
“…During the virtual experience each participant was recorded articulating their thoughts and views as they entered the simulation and engaged with the activities. This 'think aloud' technique (Cotton and Gresty, 2007) was used to gain immediate access to the thought processes occurring during immersion. Researchers also independently observed participants' movements and involuntary physiological responses to capture non verbal information.…”
Section: Evaluating Impactmentioning
confidence: 99%
“…responses were not received from six institutions) and the educator's students were not surveyed for their feedback. In addition, despite the claims of considerable benefits to both students and educators if computer assisted learning strategies are adopted (Cotton & Gresty, 2007) a fundamental question that we, like many others (Cotton & Gresty, 2007), did not address remains -did the technology when adopted actually enhance students' learning? Hence, in addition to trying to ensure the workbook is integrated into various undergraduate nursing, occupational therapy and social work programmes in New Zealand, the future focus of evaluations like ours should also determine the student experience and learning that occurs as a result of using a CDRom workbook.…”
Section: Discussion -mentioning
confidence: 99%
“…Learning technologies are increasingly being employed in all contexts including higher education (Cotton & Gresty, 2007) and the use of computer technology has expanded and grown in undergraduate health and social work education (Seabury & Maple, 1993;Washer, 2001). We embraced computer-aided learning because it had the potential to be innovative, exciting and educationally beneficial and because it had the capacity to sustain a time-limited project like ours.…”
Section: Discussion -mentioning
confidence: 99%
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