2023
DOI: 10.7717/peerj-cs.1252
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The rising trend of Metaverse in education: challenges, opportunities, and ethical considerations

Abstract: Metaverse is invading the educational sector and will change human-computer interaction techniques. Prominent technology executives are developing novel ways to turn the Metaverse into a learning environment, considering the rapid growth of technology. Since the COVID-19 outbreak, people have grown accustomed to teleworking, telemedicine, and numerous other forms of distance interaction. Recently, the Metaverse has been the focus of many educators. With Facebook’s statement that it was rebranding and promoting… Show more

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Cited by 119 publications
(44 citation statements)
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References 89 publications
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“…Privacy and security emerge as significant concerns due to the vast amount of personal information shared, demanding robust measures to safeguard data and protect against unauthorized access or misuse [59]. Ethical considerations pose another critical challenge, encompassing dilemmas such as consent, digital rights, and the potential impact of immersive experiences on mental health and wellbeing [60]. Inclusivity and accessibility demand careful design and implementation to ensure equitable access and inclusive experiences for individuals with disabilities, diverse cultural backgrounds, and varying digital literacy levels [61].…”
Section: Industrial Human-centric Metaverse Challengesmentioning
confidence: 99%
“…Privacy and security emerge as significant concerns due to the vast amount of personal information shared, demanding robust measures to safeguard data and protect against unauthorized access or misuse [59]. Ethical considerations pose another critical challenge, encompassing dilemmas such as consent, digital rights, and the potential impact of immersive experiences on mental health and wellbeing [60]. Inclusivity and accessibility demand careful design and implementation to ensure equitable access and inclusive experiences for individuals with disabilities, diverse cultural backgrounds, and varying digital literacy levels [61].…”
Section: Industrial Human-centric Metaverse Challengesmentioning
confidence: 99%
“…The revolution has been brought about by technological innovation, particularly in the corporate sector. According to Collins & Halverson (2018), Green & Gilbert (1995), Shwedeh (2021), Kaddoura & Al Husseiny (2023), and others, it has transformed goods and services. E-commerce has given public and private businesses new ways to access and engage with market information, ranging from walk-in customers to digital businesses (Bogner & Menz, 2009;Jacob & Furgerson, 2012;Gustafsson & Ollila, 2003).…”
Section: Review Of Relevant Literaturementioning
confidence: 99%
“…Suppliers can provide smart proposals of supply chains and concepts in a novel way by engaging way with the use of virtual reality platforms (Alwaely et al, 2022;Crawford et al, 2020). Professionals' comprehension and retention of applications, as well as their desire to learn more about the newest cutting-edge facilities, which have been observed to enhance using this operational strategy (Kaddoura & Al Husseiny, 2023;Wang et al, 2022).…”
Section: Review Of Relevant Literaturementioning
confidence: 99%
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“…The metaverse can be used to create simulations and practices in virtual environments, allowing students to practice skills and make decisions in a safe and controlled environment (Kaddoura, Al Husseiny, 2023), where their physical integrity is not at risk. This can be particularly useful for fields such as medicine and engineering.…”
Section: Simulations and Practicesmentioning
confidence: 99%