2023
DOI: 10.4018/jgim.326057
|View full text |Cite
|
Sign up to set email alerts
|

The Role of Telework in Resilience During the COVID-19 Pandemic

Abstract: The aim of this article is to better understand the role of telework in resilience during the pandemic. The authors analyze the results from five online surveys from March 2020 to February 2021. The corpus results from the compilation of different sources: written reports on March 2020, a narrative survey on April 2020, a quantitative survey on May 2020, a second narrative survey on December 2020, and finally, three focus groups on February 2021. Thus, the transcription of 1,299 managers is studied following t… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2024
2024
2024
2024

Publication Types

Select...
3

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 66 publications
0
1
0
Order By: Relevance
“…On March 11, 2020, there were around 20 million mentions of COVID-19 (Molla, 2020). The frequency of internet use has increased significantly during COVID-19, with teleworking (working from home) (Bick et al, 2020;Kramer & Kramer, 2020;Fuhrer, 2023), distance learning (Schneider & Council, 2021;Bao et al, 2022), video games, various entertainment and leisure services (Pahayahay et al, 2020), and online socializing (Stuart et al, 2021). In addition, numerous COVID-19-related health mobile apps have emerged to support users' health since the outbreak (Ming et al, 2020;He et al, 2022;Thenoz et al, 2023).…”
Section: Effects Of the Covid-19 Pandemicmentioning
confidence: 99%
“…On March 11, 2020, there were around 20 million mentions of COVID-19 (Molla, 2020). The frequency of internet use has increased significantly during COVID-19, with teleworking (working from home) (Bick et al, 2020;Kramer & Kramer, 2020;Fuhrer, 2023), distance learning (Schneider & Council, 2021;Bao et al, 2022), video games, various entertainment and leisure services (Pahayahay et al, 2020), and online socializing (Stuart et al, 2021). In addition, numerous COVID-19-related health mobile apps have emerged to support users' health since the outbreak (Ming et al, 2020;He et al, 2022;Thenoz et al, 2023).…”
Section: Effects Of the Covid-19 Pandemicmentioning
confidence: 99%