1996
DOI: 10.1111/j.1467-9280.1996.tb00666.x
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The Roles of Recognition Processes and Look-Ahead Search in Time-Constrained Expert Problem Solving: Evidence From Grand-Master-Level Chess

Abstract: Chess has long served as an important standard task environment for research on human memory and problem-solving abilities and processes In this article, we report evidence on the relative importance of recognition processes and planning (look-ahead) processes in very high level expert performance in chess The data show that the rated skill of a top-level grand master is only slightly lower when he is playing simultaneously against a half-dozen grand-master opponents than under tournament conditions that allow… Show more

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Cited by 163 publications
(134 citation statements)
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“…We do agree that pattern recognition plays an important role in chess, and that limiting thinking time affects the quality of play less than would be the case if search and analytic thinking were the only ingredients of skill. However, empirical results also show that limiting thinking time does affect performance (Gobet & Simon, 1996a). In addition, well-controlled experiments using interfering tasks similar to that described by Dreyfus and Dreyfus have shown that the quality of play is substantially impaired (Robbins et al, 1995).…”
Section: Weaknesses Of the Theorymentioning
confidence: 90%
“…We do agree that pattern recognition plays an important role in chess, and that limiting thinking time affects the quality of play less than would be the case if search and analytic thinking were the only ingredients of skill. However, empirical results also show that limiting thinking time does affect performance (Gobet & Simon, 1996a). In addition, well-controlled experiments using interfering tasks similar to that described by Dreyfus and Dreyfus have shown that the quality of play is substantially impaired (Robbins et al, 1995).…”
Section: Weaknesses Of the Theorymentioning
confidence: 90%
“…Conceivably, it could form the basis for an equally ubiquitous law of practice. (p. 7) Its role in language acquisition is reexamined by McLanghlin (1987) and Schmidt (1992) (Ellis, 1996). Melton made his conclusion on data about the learning of letter or digit sequences: The more stimuli are repeated in STM, the greater the LTM for these items and, in succession, the easier they are to repeat as sequences in STM.…”
Section: Chunking In Sla (Second Language Acquisition)mentioning
confidence: 99%
“…The authors found that the grandmasters made far more blunders under rapid games than standard games (cf. Gobet & Simon, 1996). Similarly, Moxley, Ericsson, Charness, and Krampe (2012) rated the quality of chess moves of both experts and tournament-level chess players and recorded the time of deliberation.…”
Section: Option-generation During Assessmentmentioning
confidence: 99%