DOI: 10.11606/t.45.2021.tde-22122021-205515
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The Unlimited Rulebook: architecting the economy mechanics of games

Abstract: My academic journey through the world of game development officially began in November 2009, when some college friends and I decided to make a game together. That team went on to become USPGameDev, a student special interest group at the University of São Paulo. I love to tell everyone I find in the street how many of us now work on real game companies all over the world. Except for me, that is. I spent the last decade learning, programming, teaching, organizing events, participating in game jams, researching,… Show more

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