2016
DOI: 10.4108/eai.27-6-2016.151522
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The use of cyber campuses to support online learning for students experiencing barriers accessing education

Abstract: Attendance and participation in education are important for students to obtain the experiences necessary to develop their knowledge. However, there are some students who experience challenges hindering their access and participation in Higher Education. To support students, Universities utilise E-Learning. One of the many E-Learning tools is the use of virtual worlds in the form of cyber campuses. This paper investigates the extent to which cyber campuses can help to mitigate barriers and support students expe… Show more

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Cited by 5 publications
(9 citation statements)
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“…To conduct this investigation, the 'VirtualSHU' (Fig 1, 2) has been developed using the Opensimulator MUVE. The design of VirtualSHU is based on the educational MUVEs design guidelines proposed by Nisiotis [8]. The environment is representing a common educational setting with recognisable facilities.…”
Section: B Virtualshumentioning
confidence: 99%
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“…To conduct this investigation, the 'VirtualSHU' (Fig 1, 2) has been developed using the Opensimulator MUVE. The design of VirtualSHU is based on the educational MUVEs design guidelines proposed by Nisiotis [8]. The environment is representing a common educational setting with recognisable facilities.…”
Section: B Virtualshumentioning
confidence: 99%
“…The avatar is the virtual presence of the user, as well as the viewpoint of the environment, acting as a mean of social interaction [2]. MUVEs enable users to immerse and communicate, interact and synchronously collaborate in the same shared space, and are identified as effective tools to support access and participation in learning activities [3], allowing teachers to develop immersive experiential and problem based learning activities to support and engage students in the learning process [4]. The educational efficacy of MUVEs has been previously evaluated with very positive results [3,[5][6][7][8].…”
Section: Introductionmentioning
confidence: 99%
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“…These environments can enable educators to replicate pedagogical activities that happen in the real world classroom [12], and provide opportunities to support experiential learning, in which students can engage in problem based solving activities [13,14,15]. Cyber campuses also have the potential to effectively support participation in online learning activities for all students, even those experiencing barriers hindering access to education [16]. A cyber campus can provide access and synchronous participation in immersive online learning activities characterised by social interactions [17], making learning more interesting [18], and engaging students in educational activities [19].…”
Section: Cyber Campusesmentioning
confidence: 99%