2019
DOI: 10.4018/978-1-5225-7286-2.ch001
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The Use of Network-Based Virtual Worlds in Second Language Education

Abstract: This chapter reviews 28 learner-based studies on the use of network-based social virtual worlds in second language learning published during the period 2007-2017. The purpose of this review is to establish how these environments have been implemented and to identify the target languages, methods used, research areas, and important findings. Analysis demonstrates that research is characterized by a preponderance of small-scale studies conducted in higher education settings. The target languages most frequently … Show more

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Cited by 6 publications
(5 citation statements)
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“…As ESP Online progressed, Sabrina started to reap the fruits of her efforts and commitment put into her SL training and lesson preparations: “Second session done with our new cohort—it feels so great to have this under our belts—to finally be getting down to the task‐based syllabus and getting a taste of what teaching in SL is actually all about” (blog post, 11/11/2016). This reinforced her teaching belief in incorporating task‐based design in SL and the potential this dynamic duo: “task‐based design” in “Second Life (SL)” could transform a traditional ESP class (González‐Lloret & Ortega, ; Jauregi et al, ; Peterson et al, ). Witnessing the positive effects of this synergy on the levels of task engagement and oral outputs demonstrated by the students further validated her implementation of this innovative approach through AR (Banegas et al, ; Sowa, ).…”
Section: Resultsmentioning
confidence: 89%
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“…As ESP Online progressed, Sabrina started to reap the fruits of her efforts and commitment put into her SL training and lesson preparations: “Second session done with our new cohort—it feels so great to have this under our belts—to finally be getting down to the task‐based syllabus and getting a taste of what teaching in SL is actually all about” (blog post, 11/11/2016). This reinforced her teaching belief in incorporating task‐based design in SL and the potential this dynamic duo: “task‐based design” in “Second Life (SL)” could transform a traditional ESP class (González‐Lloret & Ortega, ; Jauregi et al, ; Peterson et al, ). Witnessing the positive effects of this synergy on the levels of task engagement and oral outputs demonstrated by the students further validated her implementation of this innovative approach through AR (Banegas et al, ; Sowa, ).…”
Section: Resultsmentioning
confidence: 89%
“…This noticeable learning evidence didn't happen in a vacuum. Unique SL features are linked to those positive claims as reported in prior studies, such as an open space for playing creativity in learning (Dawley & Dede, 2014;Kluge & Riley, 2008), real-time communication (Deutschmann et al, 2009;Deutschmann & Panichi, 2013;Jauregi et al, 2011;Wehner et al, 2011), avatar-enhanced tele/copresence in community building (Sadler, 2012), and immersive simulation in 3D form (Peterson, 2016;Peterson et al, 2019). In Sabrina's case, the multimodal tools (Chen, 2016a(Chen, , 2018 realised in text chat "increased writing output" and speaking via avatar "gave students anonymity and confidence to speak in English more so than in a face-to-face language class" (Sabrina, interview, 17/12/2016).…”
Section: Teaching In Sl: a Roller Coaster Ridementioning
confidence: 90%
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“…In the following sections we will primarily highlight the findings from research carried out after 2010. For earlier research see also Sadler (2017) and Peterson et al, (2019).…”
Section: Critical Issues and Current Researchmentioning
confidence: 99%
“…Peterson, M., Wang, Q., & Mirzaei, M. S. (2019). The use of network-based virtual worlds in second language education: a research review.…”
Section: Niflarmentioning
confidence: 99%