2022
DOI: 10.1016/j.exger.2022.111702
|View full text |Cite
|
Sign up to set email alerts
|

The use of virtual reality to modify and personalize interior home features in Parkinson's disease

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
2
0
1

Year Published

2022
2022
2024
2024

Publication Types

Select...
4
1
1

Relationship

0
6

Authors

Journals

citations
Cited by 7 publications
(3 citation statements)
references
References 27 publications
0
2
0
1
Order By: Relevance
“…The use of virtual reality to modify and personalize interior home features in Parkinson's disease Valipor, et al, (2022) Untuk sampel pearkinson diseases (PD), ada perbedaan yang signifikan antara kondisi intervensi untuk dua ukuran perubahan gaya berjalan. Dengan Uji Kruskal-Wallis menunjukkan bahwa peserta Parkinson diseases (PD) dalam kondisi CODY memiliki jumlah langkah yang lebih tinggi dari kondisi awal hingga kondisi intervensi dibandingkan peserta parkinson diseases PD dalam kondisi Tetap…”
Section: Berdasarkan Laporan Dari Yayasanunclassified
“…The use of virtual reality to modify and personalize interior home features in Parkinson's disease Valipor, et al, (2022) Untuk sampel pearkinson diseases (PD), ada perbedaan yang signifikan antara kondisi intervensi untuk dua ukuran perubahan gaya berjalan. Dengan Uji Kruskal-Wallis menunjukkan bahwa peserta Parkinson diseases (PD) dalam kondisi CODY memiliki jumlah langkah yang lebih tinggi dari kondisi awal hingga kondisi intervensi dibandingkan peserta parkinson diseases PD dalam kondisi Tetap…”
Section: Berdasarkan Laporan Dari Yayasanunclassified
“…Therefore, the research on the application of VR panoramic technology in the entire process of interior design has important practical significance. With the continuous progress and development of society, the traditional presentation of drawings in interior design can no longer meet the needs of customers [3]. There is an urgent need for practitioners in interior design to continuously improve the display methods of design schemes.…”
Section: Introductionmentioning
confidence: 99%
“…Their hobbies, habits, spending power and so on have greater differences [8][9]. Whether designers and consumers can effectively communicate with each other and meet the needs of users in terms of material and color, space composition, furniture and soft furnishings, light and shadow effects, etc., not only directly affects the level of consumers' daily life, but also is crucial to whether the interior design industry can keep up with the market and move up to a higher level [10][11]. The introduction of virtual reality technology can largely solve this problem in terms of efficient communication and feedback and avoiding the loss of design labor costs [12][13].…”
Section: Introductionmentioning
confidence: 99%