Virtual Reality - Human Computer Interaction 2012
DOI: 10.5772/46410
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The Use of Virtual Reality in Studying Complex Interventions in Our Every-Day Food Environment

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Cited by 4 publications
(5 citation statements)
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References 73 publications
(100 reference statements)
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“…The Virtual Supermarket was developed in Unity (a game development system) and represents a 3-dimensional (3D) computer simulation of a real shopping experience ( Figure 1 ). More details about the software can be found elsewhere [ 16 , 24 ]. The Dutch Virtual Supermarket is available online [ 25 ] (the NZ version is currently undergoing modification).…”
Section: Methodsmentioning
confidence: 99%
“…The Virtual Supermarket was developed in Unity (a game development system) and represents a 3-dimensional (3D) computer simulation of a real shopping experience ( Figure 1 ). More details about the software can be found elsewhere [ 16 , 24 ]. The Dutch Virtual Supermarket is available online [ 25 ] (the NZ version is currently undergoing modification).…”
Section: Methodsmentioning
confidence: 99%
“…This virtual supermarket was designed to mimic a real-life supermarket and included 512 unique products, modelling the product assortment of a regular supermarket. Further information about the software can be found elsewhere [11,12]. …”
Section: Methodsmentioning
confidence: 99%
“…feelings of presence, type of brands selected, and responses to the location of products in the display) 18 . An additional advantage of using virtual reality is that changes in the store environment can be made without having to rely on complex implementation processes in real-life settings 22,23 . This provides flexibility for the researcher.…”
Section: Discussionmentioning
confidence: 99%