2016
DOI: 10.1007/978-3-319-31204-0_35
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There Can Be only One: Evolving RTS Bots via Joust Selection

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Cited by 5 publications
(1 citation statement)
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“…It is assumed that such competitive coevolution can improve the fitness of species in a highly interactive environment, just as coevolution does in the natural world. Algorithms involving coevolution have achieved success in many games, including Tic-Tac-Toe [46], Pursuit and Evasion [47], Predator and Prey [48], real-time strategy games like Capture The Flag [49] and Planet Wars [50], and a collectible card game called Hearthstone [51].…”
Section: Evolutionary Methodsmentioning
confidence: 99%
“…It is assumed that such competitive coevolution can improve the fitness of species in a highly interactive environment, just as coevolution does in the natural world. Algorithms involving coevolution have achieved success in many games, including Tic-Tac-Toe [46], Pursuit and Evasion [47], Predator and Prey [48], real-time strategy games like Capture The Flag [49] and Planet Wars [50], and a collectible card game called Hearthstone [51].…”
Section: Evolutionary Methodsmentioning
confidence: 99%