“…The new liquid-based cooling method attracts researchers' and industrials' attention; however, the different thermal characteristics and controllability of liquid coolant raise new challenge in 3D processor design, e.g. the coolant temperature/heat removal capacity is quite different near the microchannel inlet and outlet, which exaggerates the thermal/performance imbalance across the chip [58,75,147,129,8,108,105,159,77,120,142,3,154,67,110,34,1] One of my research interests is to build a more aggressive and finer granularity cooling infrastructure, that can be incorporated into the task allocation strategy, such that the cooling itself is a dynamic and a smart self-adjustable mechanism. The research can be conducted from two directions: (1) hardware innovation: designing a non-uniformed microchannel with different pipe widths/densities/topologies to mitigate the 3D thermal gradient in nature; (2) hardware and software co-schedule:…”