Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems 2017
DOI: 10.1145/3025453.3025824
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ThermoVR

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Cited by 141 publications
(22 citation statements)
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“…This approach often suffers from low-resolution output. To increase the fidelity of tactile output and to support greater design flexibility, another stream of research investigates fab ricating new tactile output devices, offering highly integrated actuators [2], deformability [36], or other tactile modalities such as thermal or electrical feedback [37,49]. However, adapting these technologies to the geometry of a specific phys ical object commonly needs significant alterations and often leads to changes in object properties such as shape, flexibility, etc.…”
Section: Dynamic Tactile Feedback On Interactive Objectsmentioning
confidence: 99%
“…This approach often suffers from low-resolution output. To increase the fidelity of tactile output and to support greater design flexibility, another stream of research investigates fab ricating new tactile output devices, offering highly integrated actuators [2], deformability [36], or other tactile modalities such as thermal or electrical feedback [37,49]. However, adapting these technologies to the geometry of a specific phys ical object commonly needs significant alterations and often leads to changes in object properties such as shape, flexibility, etc.…”
Section: Dynamic Tactile Feedback On Interactive Objectsmentioning
confidence: 99%
“…Outside-In [22] introduced important unseen content, such as picture-in-picture previews, into the user viewport, helping viewers keep track of potential regions of interest. Wearing HMDs, a user is navigated through the use of active haptic cues, such as displaying directional and vibrotactile, thermal [30], or force feedbacks [5,12,17] on the user's face or head, and actively turning the swivel chair to the direction of interest [13]. Finally, the display of 360 video is made more presentable [32][33][34] based on photo aesthetics.…”
Section: Video Editing Guidance and Presentationmentioning
confidence: 99%
“…Tactile or cutaneous sensations are perceived through mechanoreceptors in the skin [42,25] and can be an effective medium to communicate information to humans [7,26]. Wearable tactile displays allow for always-available, subtle and private output [6,63,49,62,58,26,39]. The most commonly used technology for wearable tactile interfaces, including commercial products, is vibro-tactile output.…”
Section: Related Workmentioning
confidence: 99%
“…The most commonly used technology for wearable tactile interfaces, including commercial products, is vibro-tactile output. Other forms of actuations methods such as thermal [49,52,66], pneumatic [20,2], shear forces [23], ultrasound [68,55], wind flow [43] and brushing [58] have been demonstrated.…”
Section: Related Workmentioning
confidence: 99%