1984
DOI: 10.2307/2600396
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Threat Power in Sequential Games

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Cited by 44 publications
(17 citation statements)
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“…For example, Morrow (2005) assumes two players (an initiator, and a target); in order for the threat to be credible in this game, the target must believe that the initiator might prefer war to the status quo if the target does not comply with the initiator's request. Brams and Hessel (1984) assume that a threatener builds up its own reputation by keeping its threats credible. Schelling (1966) presents some historical evidence to support the assumption that some threats can be credible when the threatener has the capacity to retaliate.…”
Section: Extended Model With Retaliation Optionmentioning
confidence: 99%
“…For example, Morrow (2005) assumes two players (an initiator, and a target); in order for the threat to be credible in this game, the target must believe that the initiator might prefer war to the status quo if the target does not comply with the initiator's request. Brams and Hessel (1984) assume that a threatener builds up its own reputation by keeping its threats credible. Schelling (1966) presents some historical evidence to support the assumption that some threats can be credible when the threatener has the capacity to retaliate.…”
Section: Extended Model With Retaliation Optionmentioning
confidence: 99%
“…xv With repeated interaction, costly threats that develop a reputation can be rational. Brams and Hessel (1984) explore the implications of strategic threats with repeated interaction and prior communication. xviBrams (1994, 140-54) also includes this material.…”
Section: Analysis Of the 1994 Crisismentioning
confidence: 99%
“…The prominence of two players (Castro's regime and the Clinton Administration) and the sparse interactions between the two make the crisis particularly amenable to modeling. Threat power analysis in the theory of moves (TOM) by Brams and Hessel (1984) and Brams (1994) is well suited to the problem. It makes minimal demands on the information available to researchers (i.e., ordinal rankings of possible outcomes) and has also given insights into strategic interaction in other refugee crises (Zeager and Bascom 1996;Zeager 2002;Williams and Zeager 2004).…”
Section: Introductionmentioning
confidence: 99%
“…This paradox, however, depends upon static rules of play that preclude the moves and countermoves permitted by rules 2-4 or II-IV. 7 For a different argument for eliminating (2, 2) in Prisoners' Dilemma, see Brains (1982b). 8 An outcome is a Nash equilibrium in a nonsequential game (without moves and countermoves from the initial outcome being possible) ff neither player, by departing unilaterally, can improve the outcome for himself.…”
Section: New York University Fordham Universitymentioning
confidence: 99%