“…Some of the dynamic, 3D display techniques developed prior to the mid-1990s included holographic movies, aperture synthetic 3D display systems, partial pixel stereoscopic display systems, LCD stereoscopic display systems with diffractive optical elements, polarized stereoscopic display systems, color-coded (red-blue) stereoscopic display systems, and virtual reality (VR) rendering systems (Joachimowicz and Gold, 1990;Palais and Miller, 1996;Ernst et al, 1996;Kulick et al, 1995;Travis, 1990;MacFarlane 1994;St. Hilaire et al, 1992;Takeda et al, 1995). Some of these techniques have been applied to developing graphical interfaces for computer games such as VR simulation systems and colorcoded stereograms applied to a traditional CRT monitor.…”