The ‐process is a single player game in which the player is initially presented the empty graph on vertices. In each step, a subset of edges is independently sampled according to a distribution . The player then selects one edge from , and adds to its current graph. For a fixed monotone increasing graph property , the objective of the player is to force the graph to satisfy in as few steps as possible. The ‐process generalizes both the Achlioptas process and the semi‐random graph process. We prove a sufficient condition for the existence of a sharp threshold for in the ‐process. Using this condition, in the semi‐random process we prove the existence of a sharp threshold when corresponds to being Hamiltonian or to containing a perfect matching. This resolves two of the open questions proposed by Ben‐Eliezer et al. (RSA, 2020).