2015 Picture Coding Symposium (PCS) 2015
DOI: 10.1109/pcs.2015.7170076
|View full text |Cite
|
Sign up to set email alerts
|

Tiling of panorama video for interactive virtual cameras: Overheads and potential bandwidth requirement reduction

Abstract: Abstract-Delivering high resolution, high bitrate panorama video to a large number of users introduces huge scaling challenges. To reduce the resource requirement, researchers have earlier proposed tiling in order to deliver different qualities in different spatial parts of the video. In our work, providing an interactive moving virtual camera to each user, tiling may be used to reduce the quality depending on the position of the virtual view. This raises new challenges compared to existing tiling approaches a… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1

Citation Types

0
4
0

Year Published

2015
2015
2021
2021

Publication Types

Select...
4
3

Relationship

1
6

Authors

Journals

citations
Cited by 10 publications
(4 citation statements)
references
References 17 publications
0
4
0
Order By: Relevance
“…Thus, the most common approach is to request the tiles on the client side. First, there are several approaches that evaluate strategies for tile download for partial panoramas [12,13,22,21,15,20]. There are also many recent approaches that work exclusively on 360 • systems [1,2,7,14,28,40,41].…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Thus, the most common approach is to request the tiles on the client side. First, there are several approaches that evaluate strategies for tile download for partial panoramas [12,13,22,21,15,20]. There are also many recent approaches that work exclusively on 360 • systems [1,2,7,14,28,40,41].…”
Section: Related Workmentioning
confidence: 99%
“…This means that each user interactively controls a "virtual camera" to create their view when moving their FoV, resulting in different streams for every user. In the area of on-demand over-the-top streaming type of applications, there are many solutions that use DASH (Dynamic Adaptive Streaming over HTTP) or similar solutions [12,14,25,1,40], aiming for optimized tile selection, rate adaptation and storage optimizations, etc. These have the potential to save a lot of bandwidth, but encoding the video in tiles comes with a streaming and storage penalty as more headers are required, the coding efficiency is reduced and more download requests must be sent.…”
Section: Introductionmentioning
confidence: 99%
“…Based on the user interactivity, if the desired RoI is not available at the desired resolution, a lower resolution might be still obtained and is upscaled to the proper resolution for display. In [17], authors show the impact of using tiles in an interactive system that allows for panning and zooming in terms of overhead.…”
Section: Related Workmentioning
confidence: 99%
“…The first approach to provide users with more interactive video, the tile-based method, has already been thoroughly discussed in the literature [3,5,6,9,10,12]. This technique was mostly applied to the H.264/AVC codec.…”
Section: State-of-the-artmentioning
confidence: 99%