Figure 1: The Levitation Simulator allows to simulate interaction with a levitation interface in VR. Two user studies, comparing the real prototype (left) with the VR simulator (right), show that the VR simulation provides a good approximation of the interaction with the levitating particle in the real prototype. We share our Levitation Simulator as Open Source (www.ai8.unibayreuth.de/en/projects/Levisim), thereby democratizing levitation research and facilitating the design of applications for levitation interfaces, without the need for a levitation apparatus.
ABSTRACTWe present the Levitation Simulator, a system that enables researchers and designers to iteratively develop and prototype levitation interface ideas in Virtual Reality. This includes user tests and formal experiments. We derive a model of the movement of a levitating particle in such an interface. Based on this, we develop an interactive simulation of the levitation interface in VR, which exhibits the dynamical properties of the real interface. The results of a FittsâȂŹ Law pointing study show that the Levitation Simulator enables performance, comparable to the real prototype. We developed the first two interactive games, dedicated for levitation interfaces: LeviShooter and BeadBounce, in the Levitation Simulator, and then implemented them on the real interface. Our results indicate that participants experienced similar levels of user engagement when playing the games, in the two environments. We share our Levitation Simulator as Open Source, thereby democra-Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored.