Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems 2017
DOI: 10.1145/3025453.3025997
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To Three or not to Three

Abstract: While many popular casual games use three-star systems, which give players up to three stars based on their performance in a level, this technique has seen limited application in human computation games (HCGs). This gives rise to the question of what impact, if any, a three-star system will have on the behavior of players in HCGs. In this work, we examined the impact of a three-star system implemented in the protein folding HCG Foldit. We compared the basic game’s introductory levels with two versions using a … Show more

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Cited by 24 publications
(9 citation statements)
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“…The performance of participants per puzzle is rated using a three‐star scoring system which provides additional motivation to complete tasks at a higher level of accuracy and reinforce the acquisition of the concepts introduced in the SDG 36 . The number of stars attributed to the players is determined by its similarity to the highest score obtained so far.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…The performance of participants per puzzle is rated using a three‐star scoring system which provides additional motivation to complete tasks at a higher level of accuracy and reinforce the acquisition of the concepts introduced in the SDG 36 . The number of stars attributed to the players is determined by its similarity to the highest score obtained so far.…”
Section: Methodsmentioning
confidence: 99%
“…The performance of participants per puzzle is rated using a three-star scoring system which provides additional motivation to complete tasks at a higher level of accuracy and reinforce the acquisition of the concepts introduced in the SDG. 36 The number of stars attributed to the players is determined by its similarity to the highest score obtained so far. A higher-than-ever score receives three stars, whereas a score equal to the baseline (i.e., the "Par" score that is obtained as the score of the alignment computed by automated methods) receives one star.…”
Section: Puzzles and Scoringmentioning
confidence: 99%
“…The performance of the participants on each puzzle is rated using a three-star scoring scheme. This system aims to provide additional motivation to complete the tasks at higher level of accuracy and reinforce the acquisition of the concepts introduced in the SDG [24]. The number of stars attributed to the players is determined by the score returned to our servers.…”
Section: Methodsmentioning
confidence: 99%
“…There are several previous studies focusing on gamification. Gaston and Cooper's work mentions the commonly used star-based rewarding system in human computation games and its effects on user experience [10]. The author focused on a protein folding game and compared two versions with a three-star system -one with unlimited moves and the other with a reset mechanism enforcing limited number of moves.…”
Section: IImentioning
confidence: 99%