2021
DOI: 10.1097/opx.0000000000001727
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Topical Review: Perceptual-cognitive Skills, Methods, and Skill-based Comparisons in Interceptive Sports

Abstract: SIGNIFICANCEWe give a comprehensive picture of perceptual-cognitive (PC) skills that could contribute to performance in interceptive sports. Both visual skills that are low level and unlikely influenced by experience and higher-level cognitive-attentional skills are considered, informing practitioners for identification and training and alerting researchers to gaps in the literature.Perceptual-cognitive skills and abilities are keys to success in interceptive sports. The interest in identifying which skills an… Show more

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Cited by 31 publications
(31 citation statements)
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References 235 publications
(431 reference statements)
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“…Due to sensorimotor delays of 100 ms, this requires predictions of temporal and spatial motion characteristics of the actor, his/her surroundings, or both (Fiehler et al, 2019 ). Predictions as part of anticipation are based on fundamental perceptual (e.g., visual) and attentional skills (Hodges et al, 2021 ; Loffing & Cañal-Bruland, 2017 ). As such, they have been widely studied for visual stimuli, often including eye tracking as a measure of oculomotor processes highly intertwined with motion prediction and interception (Fooken et al, 2021 ; Fooken & Spering, 2020 ).…”
Section: Introductionmentioning
confidence: 99%
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“…Due to sensorimotor delays of 100 ms, this requires predictions of temporal and spatial motion characteristics of the actor, his/her surroundings, or both (Fiehler et al, 2019 ). Predictions as part of anticipation are based on fundamental perceptual (e.g., visual) and attentional skills (Hodges et al, 2021 ; Loffing & Cañal-Bruland, 2017 ). As such, they have been widely studied for visual stimuli, often including eye tracking as a measure of oculomotor processes highly intertwined with motion prediction and interception (Fooken et al, 2021 ; Fooken & Spering, 2020 ).…”
Section: Introductionmentioning
confidence: 99%
“…As alluded to above, complex predictions underlying interception are based on perceptual and related processes, including, for example, attention and working memory (Hodges et al, 2021 ). However, human perception of time and space is far from perfect and can be influenced by other available information.…”
Section: Introductionmentioning
confidence: 99%
“…The purpose of this brief opinion paper is to discuss what is currently known about expert pick-up of visual information for anticipation and how it can be trained, with a view that this knowledge can better inform VR simulator content design. Anticipation is defined as the capability to use visual (e.g., opponent kinematics) and non-visual (e.g., game score) information to predict what will happen, before or early in an opponent’s action, and make a correct decision using verbal, button press, or motor responses [ 6 ]. This paper is focused upon the critical skill of anticipation because in striking or open-field play sports, performers need to make or inhibit fast actions with minimal error tolerance under pressure [ 7 ].…”
Section: Introductionmentioning
confidence: 99%
“…However, as far as the current situation of computer courses is concerned, due to the deep influence of traditional educational concepts, most schools still follow the traditional full-class teaching mode [6]. The classroom atmosphere is boring, and it is difficult to motivate students to participate [7]. The desire for classroom activities, coupled with the fact that computer is a highly operable course, relies solely on teachers to explain theoretical knowledge without allowing students to perform practical operations; it is difficult for students to truly grasp the content of what they have learned.…”
Section: Introductionmentioning
confidence: 99%