2019
DOI: 10.1109/mcg.2019.2891277
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Topological Modeling for Vector Graphics

Abstract: In recent years, with the development of mobile phones, tablets, and web technologies, we have seen an ever-increasing need to generate vector graphics content, that is, resolution-independent images that support sharp rendering across all devices, as well as interactivity and animation. However, the tools and standards currently available to artists for authoring and distributing such vector graphics content have many limitations. Importantly, basic topological modeling, such Preface We have not yet submitted… Show more

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