2023
DOI: 10.1007/s40558-023-00257-w
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Tourism in the digital frontier: a study on user continuance intention in the metaverse

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Cited by 26 publications
(4 citation statements)
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References 104 publications
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“…This suggests that beyond the instrumental benefits of a technology, the experiential and hedonic qualities it offers play a pivotal role in shaping users' overall impressions. This result is consistent with previous research that underscores the role of enjoyment as an intrinsic motivation in using technology 24 , 82 , 90 92 . When users find an interface or a platform pleasurable and fun, they are more likely to develop a positive attitude towards it, regardless of its practical functionalities.…”
Section: Discussionsupporting
confidence: 93%
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“…This suggests that beyond the instrumental benefits of a technology, the experiential and hedonic qualities it offers play a pivotal role in shaping users' overall impressions. This result is consistent with previous research that underscores the role of enjoyment as an intrinsic motivation in using technology 24 , 82 , 90 92 . When users find an interface or a platform pleasurable and fun, they are more likely to develop a positive attitude towards it, regardless of its practical functionalities.…”
Section: Discussionsupporting
confidence: 93%
“…Once users recognize the value of a tool (its perceived usefulness), they are not only likely to adopt it but also more inclined to continue using it in the long run. This finding aligns with previous research that emphasized the role of perceived benefits in ensuring sustained user engagement and loyalty 92 , 122 , 123 . In essence, perceived usefulness doesn’t just affect initial adoption—it has ramifications on the lifecycle of user interaction with the technology.…”
Section: Discussionsupporting
confidence: 92%
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“…However, the research population of his study consisted solely of university students, which somewhat limits the generalizability of the results [47]. Jo explored the determinants of metaverse users' intention to continue using it within the context of the tourism experience, and based on the UGT, it was confirmed that the three dimensions of gratification (utilitarian, hedonic, and symbolic) had a direct and significant impact on users' intention to continue using the metaverse; the researcher mentioned the lack of differentiation between metaverse platform types as a limitation of their study [48]. In addition, Yu's study used a mixed research methodology to explore multidimensional metaverse use motivations and factors influencing metaverse users' intention to use based on UGT.…”
Section: Theoretical Background and Literature Reviewmentioning
confidence: 97%