2021
DOI: 10.1080/15228835.2021.1915928
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Toward a framework for developing virtual reality skills training in human services

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Cited by 14 publications
(5 citation statements)
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References 27 publications
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“…an organisation-wide implemented software) can correspondingly also spread negative outcomes more widely than traditional T&D methods (e.g. one bad trainer) (Davis et al ., 2021). Therefore, decisions on the implementation of technological applications in T&D should carefully balance their respective opportunities and challenges and we hope that our discussion of these topics contributes to the scientific and practical discourse on future technology usage in T&D.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…an organisation-wide implemented software) can correspondingly also spread negative outcomes more widely than traditional T&D methods (e.g. one bad trainer) (Davis et al ., 2021). Therefore, decisions on the implementation of technological applications in T&D should carefully balance their respective opportunities and challenges and we hope that our discussion of these topics contributes to the scientific and practical discourse on future technology usage in T&D.…”
Section: Discussionmentioning
confidence: 99%
“…At the same time, eliminating employees' personal development meetings with HR developers or supervisors also takes away the more interpersonal and empathetic aspects of T&D (Jooss et al ., 2022) and deprives employees of personal exchanges with their supervisors or HR representatives regarding their career development or specific or non-standard T&D requests. Researchers also note challenges regarding the use of automated agents as tutors or virtual interaction partners: Besides potential discrimination due to financial or technological restraints regarding access to, for instance, cutting-edge virtual reality-technology, they note that programming bias and a lack of transparency regarding the automated agents' reactions present potential threats (Davis et al ., 2021; Iserson, 2018).…”
Section: Technologies Used In the Tandd Processmentioning
confidence: 99%
“…Their motivation to participate in food scene might also include education, sensory gratification, interpersonal relations, and health and skill development (Davis et al, 2021).…”
Section: Tourism Motivation In Gastronomic Tourism Activitiesmentioning
confidence: 99%
“…In creating opportunities for expert skill development, DP can provide the framework and approach to learning, while VR can be leveraged to provide the necessary and accessible environments for skills practice. Though VR represents an established technology with a history of commercially available headsets that began in the late 1970s and early 1980s, social work has yet to fully incorporate VR technology that can be harnessed to enhance the workforce's training [22]. With the increasing prevalence of VR and decreasing costs, VR is making inroads into the social sciences, including child welfare [23].…”
Section: Leveraging Technologymentioning
confidence: 99%
“…Evaluation mode delivers a method for measuring the change in skill performance between a preassessment and a postassessment of one of the home levels in VHS throughout a pre-set timeframe. This last mode enables assessing the validity of VHS in building these target skills (see [22], for more details regarding design considerations of VSWT).…”
Section: Approachmentioning
confidence: 99%