Proceedings of the SIGCHI Conference on Human Factors in Computing Systems Common Ground - CHI '96 1996
DOI: 10.1145/238386.238519
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Toward automatic generation of novice user test scripts

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Cited by 44 publications
(23 citation statements)
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“…Evaluators can run simulations with different parameters in order to study various UI design tradeoffs and thus make more informed decisions about UI implementation. Simulation is also used to automatically generate synthetic usage data for analysis with log file analysis techniques [Chi et al 2000] or event playback in a UI [Kasik and George 1996]. Thus simulation can also be viewed as supporting automated capture to some degree.…”
Section: Automating Simulation Methodsmentioning
confidence: 99%
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“…Evaluators can run simulations with different parameters in order to study various UI design tradeoffs and thus make more informed decisions about UI implementation. Simulation is also used to automatically generate synthetic usage data for analysis with log file analysis techniques [Chi et al 2000] or event playback in a UI [Kasik and George 1996]. Thus simulation can also be viewed as supporting automated capture to some degree.…”
Section: Automating Simulation Methodsmentioning
confidence: 99%
“…Kasik and George [1996] developed an automated technique for generating and capturing usage data; these data could then be used for driving tools that replay events (such as executing a log file) within Motif-based UIs. The goal of this work is to use a small number of input parameters to inexpensively generate a large number of usage traces (or test scripts) representing novice users.…”
Section: Automating Simulation Methodsmentioning
confidence: 99%
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“…However, currently available techniques for obtaining GUI test suites are resource intensive, requiring significant human intervention. Even though several automated approaches have been proposed [Shehady and Siewiorek 1997;; White and Almezen 2000; Kasik and George 1996], in practice, GUI test suites are still being developed manually using capture/replay tools [Hicinbothom and Zachary 1993]. Moreover, most GUIs are designed using rapid prototyping [Myers 1995;Wittel, Jr. and Lewis 1991;Rosenberg 1993], in which software is modified and tested on a continuous basis.…”
Section: Introductionmentioning
confidence: 99%
“…Although employing the technique of capture-playback, functions well in CLI world but often are prone to problems which are quite significant when it is implemented for a GUI system [7]. Accordingly, to eliminate such problems, there were two ways mainly used by the testers; either the testers use data collected from GUI interaction through the underlying windowing system [8], or to build the driver into the GUI such that the commands or events can be dispatched from other programs [9].…”
Section: Introductionmentioning
confidence: 99%