2021
DOI: 10.3389/fspor.2021.725431
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Toward Automatically Labeling Situations in Soccer

Abstract: We study the automatic annotation of situations in soccer games. At first sight, this translates nicely into a standard supervised learning problem. However, in a fully supervised setting, predictive accuracies are supposed to correlate positively with the amount of labeled situations: more labeled training data simply promise better performance. Unfortunately, non-trivially annotated situations in soccer games are scarce, expensive and almost always require human experts; a fully supervised approach appears i… Show more

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Cited by 10 publications
(4 citation statements)
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“…The main objective of this paper was to detect phases of play as a preliminary for contextualized formation analysis. Previous work has attempted to detect only single specific phases of play, such as counterattacking (Fassmeyer et al, 2021;Hobbs et al, 2018) or counterpressing (Bauer, 2021;Bauer et al, 2021). For the first time, we present a method for classifying games into five distinct phases of play.…”
Section: Discussionmentioning
confidence: 99%
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“…The main objective of this paper was to detect phases of play as a preliminary for contextualized formation analysis. Previous work has attempted to detect only single specific phases of play, such as counterattacking (Fassmeyer et al, 2021;Hobbs et al, 2018) or counterpressing (Bauer, 2021;Bauer et al, 2021). For the first time, we present a method for classifying games into five distinct phases of play.…”
Section: Discussionmentioning
confidence: 99%
“…These defensive phases were also sample-data). Those that do focus on finding a single specific transition phases, such as counterattacking (Decroos et al, 2018;Fassmeyer et al, 2021;Hobbs et al, 2018) or using the raw positional data as input instead of Table 2 shows some basic statistics for the training data, including the F 1 -score Mid-block and build-up are clearly the dominant phases, making up 39% and 47% of the phases shown in Table 2. They are also the phases with the longest duration, lasting an average of 19.0 seconds (midblock) and 18.6 seconds (build-up).…”
Section: Positional Datamentioning
confidence: 99%
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“…Sorano et al [44] studied the problem of detecting passes from soccer videos by utilizing a CNN-based object detection engine (YOLOv3) and Bi-LSTM. Fassmeyer et al [17] proposed a method that detects a wider range of events such as corner kicks, crosses, and counterattacks using a Variational Autoencoder (VAE) and Support Vector Machine (SVM). Note that all of these approaches rely on the ball tracking information from video data [44,49] or manual annotation [17].…”
Section: Semi-automated Pass Annotationmentioning
confidence: 99%