2005
DOI: 10.1007/11595755_92
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Toward Real Time Fractal Image Compression Using Graphics Hardware

Abstract: Abstract. In this paper, we present a parallel fractal image compression using the programmable graphics hardware. The main problem of fractal compression is the very high computing time needed to encode images. Our implementation exploits SIMD architecture and inherent parallelism of recently graphic boards to speed-up baseline approach of fractal encoding. The results we present are achieved on cheap and widely available graphics boards.

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Cited by 19 publications
(11 citation statements)
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“…This is due to the fact that, in the case of dividing the image into sub-images and then compressing them, the list of the domain blocks on which we perform the search process is smaller than in the classical case. We can obtain a further speed improvement in the compression using graphics hardware (Erra, 2005).…”
Section: Discussionmentioning
confidence: 99%
“…This is due to the fact that, in the case of dividing the image into sub-images and then compressing them, the list of the domain blocks on which we perform the search process is smaller than in the classical case. We can obtain a further speed improvement in the compression using graphics hardware (Erra, 2005).…”
Section: Discussionmentioning
confidence: 99%
“…To counter this side effect, parallel implementations that exploit SIMD architecture on current commodity graphics hardware can achieve real-time performances [7].…”
Section: State Of the Artmentioning
confidence: 99%
“…By using a GPU they achieved factor of 3.5 (or 3.5×) speedup over the CPU implementation. In [28], Erra implemented a fractal image compression on an NVidia GeForces FX 6800 GPU and achieved a 280× speedup over the CPU implementation. Many other applications and algorithms implemented on the GPU, such as geometric computations, collision detection, and particle tracking, are discussed in [29].…”
Section: Computational Loadmentioning
confidence: 99%