Proceedings of the 22nd International Conference on World Wide Web 2013
DOI: 10.1145/2487788.2488078
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Towards a classification framework for social machines

Abstract: The state of the art in human interaction with computational systems blurs the line between computations performed by machine logic and algorithms, and those that result from input by humans, arising from their own psychological processes and life experience. Current socio-technical systems, known as 'social machines' exploit the large-scale interaction of humans with machines. Interactions that are motivated by numerous goals and purposes including financial gain, charitable aid, and simply for fun. In this p… Show more

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Cited by 66 publications
(65 citation statements)
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“…An alternative way to look at this space is by considering the kinds of activities the crowd is expected to perform, which some crowdsourcing sources group into data collection, data analysis, and problem-solving (Shadbolt et al, 2013). The first refers to those situations in which new data, in our case new Semantic Web artifacts such as ontologies, knowledge bases, data sets of some sorts, benchmarks, gold standards and so on are created or enriched through crowd contributions.…”
Section: Scenariosmentioning
confidence: 99%
“…An alternative way to look at this space is by considering the kinds of activities the crowd is expected to perform, which some crowdsourcing sources group into data collection, data analysis, and problem-solving (Shadbolt et al, 2013). The first refers to those situations in which new data, in our case new Semantic Web artifacts such as ontologies, knowledge bases, data sets of some sorts, benchmarks, gold standards and so on are created or enriched through crowd contributions.…”
Section: Scenariosmentioning
confidence: 99%
“…This study identifies three kinds of digital system: hardware, software and social machines. Social machine [13] is a term from web science [27], coined by web pioneer Berners-Lee [28]. Here, it means sociotechnical systems where people are mediated by digital hardware and software.…”
Section: Environmental Interactionsmentioning
confidence: 99%
“…There are important features that the framework does not distinguish. First, the role of ICTs in linking large numbers of people to form social machines [13], such as social networks, e-marketplaces, collaborative working, collaborative consumption [14], or crowdfunding. Second, the crucial role of ICTs in shaping and transferring ideas as well as products.…”
Section: Introductionmentioning
confidence: 99%
“…Listing 1 shows an example high-level LSC protocol coordinating an agile development process: form_scu triggers the SCU formation, based on a set of required skills and the action to enact, while do_task controls the execution of the selected actions 5 . These protocols can be written as standard LSC [12], with a small set of extra predicates for forming teams and manipulating trees: form_scu and do_task mentioned above, as well as current_tree and highest_priority, which are demonstrated in Listing 1.…”
Section: A Prototype Implementationmentioning
confidence: 99%
“…One example of such dynamic systems is the field of social machines-systems where computers carry out the bookkeeping so that humans can concentrate on the creative work [4]. This viewpoint can be used to model and produce a diverse class of systems, spanning task-oriented (Wikipedia) to generic (Twitter); scientific or humanitarian (GalaxyZoo, Ushahidi) to social (Instagram) [5,6]. In these systems, interactions between computational intelligence and human creativity are deeply woven into the system, making it difficult to draw a clear line between the human and digital parts, separate their analysis and manage coordination.…”
Section: Introductionmentioning
confidence: 99%