This report presents our work on behavioral types for OSGi component systems. It extends previously published work [8,9,10,11] and presents features and details that have not yet been published. In particular, we cover a discussion on behavioral types in general, and Eclipse based implementation work on behavioral types . The implementation work covers: editors, means for comparing types at development and runtime, a tool connection to resolve incompatibilities, and an AspectJ based infrastructure to ensure behavioral type correctness at runtime of a system. Furthermore, the implementation comprises various auxiliary operations. We present some evaluation work based on examples.