DOI: 10.1007/978-3-540-85170-7_17
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Towards Blended Learning Environment Based on Pervasive Computing Technologies

Abstract: Abstract. Nowadays Internet-based multimedia learning has been entered into our daily life over various end user devices including mobile phone. Whereas, participating in the classroom and book reading are still major modalities of learning. Pervasive computing technologies will accelerate the progress and help to build a more convenient learning environment for learners. Smart Space technologies can augment real classroom to help teachers and students having class with the support of natural tangible UIs and … Show more

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Cited by 16 publications
(12 citation statements)
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“…Abowd (1999) used the Smart Space concept of IBM to design Classroom 2000, which is able to capture the lecture experience and broadcast it live or record it. Suo et al (2008) stated how, in the cyberspace world of IoT, students can use several Pervasive computing devices to discuss in the same classroom in the real-world or connect multiple classrooms together. 4) In Ubiquitous, Augmented Reality and/or Context-aware solutions can foster anywhere learning in the real-world with relative digital information.…”
Section: Apportionment Of Contexts In the Bl Modelmentioning
confidence: 99%
See 2 more Smart Citations
“…Abowd (1999) used the Smart Space concept of IBM to design Classroom 2000, which is able to capture the lecture experience and broadcast it live or record it. Suo et al (2008) stated how, in the cyberspace world of IoT, students can use several Pervasive computing devices to discuss in the same classroom in the real-world or connect multiple classrooms together. 4) In Ubiquitous, Augmented Reality and/or Context-aware solutions can foster anywhere learning in the real-world with relative digital information.…”
Section: Apportionment Of Contexts In the Bl Modelmentioning
confidence: 99%
“…Garrison and Vaughan (2011) said BL courses were required to fuse together a range of F2F and online learning to meet quality challenges and serve disciplinary goals effectively and efficiently. BL was differently defined by respective technologies in that time; web-based, distance learning, e-learning, and pervasive process technology (Suo & Shi, 2008;Driscoll, 2010;2002;. The latest of these, Norberg (2017;, considered BL to be an ongoing long-term integration of ICT into the normality of education practice.…”
Section: Introductionmentioning
confidence: 99%
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“…Besides, BL can combine the online computer or electronic media with F2F to meet challenges and serve learning goals effectively and efficiently [10] [28]. Later, BL course abled to combine online e-learning with traditional classroom to reduce the time of students' attendance by online learning instead [7][13] [41]. So, BL was an ongoing long-term integration of information communication technology into education practice normality [3][4].…”
Section: Blended Learningmentioning
confidence: 99%
“…Also learning materials were produced and delivered in digital form instead of the printed form [2]. The arrival of multimedia and hypermedia technologies enabled the delivery of learning materials through CD ROMs thereby improving the effectiveness of learning [4]. …”
Section: Technological Innovations In Learningmentioning
confidence: 99%