2005
DOI: 10.1145/1075389.1075391
|View full text |Cite
|
Sign up to set email alerts
|

Towards efficient human machine speech communication

Abstract: This research investigates the design and performance of the Speech Graffiti interface for spoken interaction with simple machines. Speech Graffiti is a standardized interface designed to address issues inherent in the current state-of-the-art in spoken dialog systems such as high word-error rates and the difficulty of developing natural language systems. This article describes the general characteristics of Speech Graffiti, provides examples of its use, and describes other aspects of the system such as the de… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
8
0
3

Year Published

2006
2006
2024
2024

Publication Types

Select...
3
3
3

Relationship

1
8

Authors

Journals

citations
Cited by 20 publications
(11 citation statements)
references
References 7 publications
0
8
0
3
Order By: Relevance
“…One way to prevent such errors is to acquaint users with the limitations of the system through a preceding tutorial session [9]. Tomko et al [10] designed a standardized protocol called "Speech Graffiti". They designed a subset language used in spoken dialogue systems and taught the user how to use it in a short tutorial session.…”
Section: Related Workmentioning
confidence: 99%
“…One way to prevent such errors is to acquaint users with the limitations of the system through a preceding tutorial session [9]. Tomko et al [10] designed a standardized protocol called "Speech Graffiti". They designed a subset language used in spoken dialogue systems and taught the user how to use it in a short tutorial session.…”
Section: Related Workmentioning
confidence: 99%
“…(p. 36). Typically, speech interfaces in the Speech Graffiti project (Tomko et al 2005) or the VoiceCode system (Désilets et al 2006) rely on a database to establish an interview-style dialogue between the user(s) and the machine.…”
Section: 2mentioning
confidence: 99%
“…Arons [2] studied interacting with an ATS decision tree through speech input (front, bottom-left corner of Fig. 4) and Tomko et al [14] studied the area between the (menu-based, voice-response, in-turn) and (natural language, voice-response, in-turn) points in the Speech Graffiti project. To the best of our knowledge, no study has explored the area between the (menu-based, voiceresponse, out-of-turn) and (menu-based, voice-response, inturn) points and, therefore, we contribute a study which does.…”
Section: Related Researchmentioning
confidence: 99%