Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology 2018
DOI: 10.1145/3281505.3281590
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Towards first person gamer modeling and the problem with game classification in user studies

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Cited by 4 publications
(3 citation statements)
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“…A second consideration should be made on the inclusion of bi-manual gestures. while not found in abundance here, other work [27,50] has found evidence that users may gravitate towards using them in other domains and with larger objects [51,55].…”
Section: Design Guidelinescontrasting
confidence: 59%
See 2 more Smart Citations
“…A second consideration should be made on the inclusion of bi-manual gestures. while not found in abundance here, other work [27,50] has found evidence that users may gravitate towards using them in other domains and with larger objects [51,55].…”
Section: Design Guidelinescontrasting
confidence: 59%
“…This includes insight on the formation of inputs, the times surrounding input generation, and trends in user preferences for inputs and input modalities. An example of these extended benefits is the finding that the size of a gesture proposed is impacted by the size of the object shown [55]. This work extends previous gesture elicitation studies in AR [50] by testing the additional modalities of speech alone and multimodal gesture and speech interactions and allowing unconstrained gesture proposals for each referent.…”
Section: Gesture Elicitationmentioning
confidence: 69%
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