2021
DOI: 10.1109/tai.2021.3100456
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Towards Machine Learning as an Enabler of Computational Creativity

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Cited by 20 publications
(9 citation statements)
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“…Searching through a space of possibilities is an essential aspect of the creative process (Boden, 2004; Hills et al, 2015; Mateja & Heinzl, 2021; Todd et al, 2012; Tromp, 2023; Veale et al, 2019). The idea of searching within a problem-space, and retaining the best candidate solution, is also central to computational implementations of creativity (Gardner, 1985; Turing, 1936).…”
Section: Defining the Spaces Of Possibilitiesmentioning
confidence: 99%
“…Searching through a space of possibilities is an essential aspect of the creative process (Boden, 2004; Hills et al, 2015; Mateja & Heinzl, 2021; Todd et al, 2012; Tromp, 2023; Veale et al, 2019). The idea of searching within a problem-space, and retaining the best candidate solution, is also central to computational implementations of creativity (Gardner, 1985; Turing, 1936).…”
Section: Defining the Spaces Of Possibilitiesmentioning
confidence: 99%
“…While there is much research dealing with explicating the rules of aesthetics and finding ways to statically evaluate it (Ngo et al 2002;Tractinsky et al 2000;2006), such approaches are context-specific and cannot be applied to just any object in an observer-independent way. As a remedy, ML methods were experimented and found successful in capturing implicit and subjective phenomena like aesthetics from human-rated examples of a target class (Bansal and Bhattacharya 2013, Dhengre et al 2020, Mateja and Heinzl 2021, Murray et al 2012, Ramesh et al 2022, Wang et al 2016.…”
Section: Related Workmentioning
confidence: 99%
“…As identified by the authors of [14], there are four components that categorize creativity: motivation, available knowledge, past experiences, and preference. Agreeing with [14], Mateja and Heinzl in [17] discuss the 4 P' model of creativity, which includes aspects such as Person (Producer), Process, Product, and Press/Environment. The 4 P' model of creativity was first proposed by Anna Jordanous in [18], where she defined Person as the creative individual agent, Process as the actions taken by the identified Person, Product as the result produced by the Process, and Press as the situation where the creative process takes place.…”
Section: Definition Of Creativitymentioning
confidence: 99%
“…The 4 P' model of creativity was first proposed by Anna Jordanous in [18], where she defined Person as the creative individual agent, Process as the actions taken by the identified Person, Product as the result produced by the Process, and Press as the situation where the creative process takes place. The authors in [17] further break down these four aspects into task-specific components by explaining how society can greatly influence task motivations and how domain-relevant skills can contribute to building machine-based creativity. Understanding the composition of creativity is essential to this research project as it allows this research to quantify the concept of creativity through method designs.…”
Section: Definition Of Creativitymentioning
confidence: 99%