“…In addition, some researchers [38] aimed at constructing the region of admissible velocities, and proposed the technique called velocity obstacles, which is primarily used in the robotic research. Since the velocity obstacles method generates the oscillation motions, it is then enhanced and extensively used and applied to crowd simulation [39][40][41][42][43][44][45][46] eventually. Enhanced velocity obstacles method is simply implemented and exhibits collision-free, oscillation-free and smooth trajectories, and also offers parallel computing.…”