“…The motion model is tightly coupled to the target model: it is usually represented by a geometric transformation that maps the coordinates of the target model into a different set of coordinates. For a planar target, these geometric transformations are typically affine [Hager and Belhumeur, 1998], homographic [Baker and Matthews, 2004;Buenaposada and Baumela, 1999], or spline-based warps [Bartoli and Zisserman, 2004;Brunet et al, 2009;Lester and Arridge, 1999;Masson et al, 2005]. For actual 3D targets, the geometric warps account for computing the rotation and translation of the object using a 6 degreeof-freedom (dof) rigid body transformation [Cipolla and Drummond, 1999;La Cascia et al, 2000;Marchand et al, 1999;Sepp and Hirzinger, 2003].…”