2001
DOI: 10.1109/76.937429
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Tradeoff between system profit and user delay/loss in providing near video-on-demand service

Abstract: In a near video-on-demand (near-VOD) system, requests for a movie arriving in a period of time are grouped (or "batched") together and served with a single multicast stream. In this paper, we consider providing near-VOD services when there is a cost associated with using a network multicast channel. We address the tradeoff between system profit, given by the total pay-per-view collected minus the total channel cost, and user delay or user loss (due to reneging). We first analyze and compare the tradeoff of two… Show more

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Cited by 13 publications
(10 citation statements)
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“…As an example, we consider that the reservation period is exponential with mean minutes [i.e., ], yielding (6) from which and can be obtained. We consider a baseline system where minutes, req/min and min .…”
Section: Illustrative Numerical Examplesmentioning
confidence: 99%
“…As an example, we consider that the reservation period is exponential with mean minutes [i.e., ], yielding (6) from which and can be obtained. We consider a baseline system where minutes, req/min and min .…”
Section: Illustrative Numerical Examplesmentioning
confidence: 99%
“…Two kinds of batching schemes were proposed: first come first serve (FCFS) and maximum queue length (MQL) [4,6,9,10,11,12]. In FCFS, whenever a server schedules a multicast stream, the client with the earliest request arrival is served.…”
Section: Related Workmentioning
confidence: 99%
“…We just explain the scheduling for the request R i+4 , others can be deduced by rule (3). When request R i+4 arrives, the parallel video server firstly notifies the corresponding clients of R i+4 to receive the video segments S(4, 4), S(5, 5), S (6,6), and S(7, 7) from the complete multicast stream CS i . It searches the stream information list, and finds out that segment S(2, 2) will be transmitted on patching multicast stream PS i+3 and the transmission start time of S(2, 2) is later than t i+4 .…”
Section: Transmitting Video Segmentsmentioning
confidence: 99%
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“…For instance, Chaining [3] and Patching [4] employ media servers and IP multicast, where IP multicast is used to reduce server workload. The authors of [5] study trade-off between the system profit and user experiences in a near-VoD system. In [6], patching and batching of server-based VoD service are augmented by taking into consideration heterogeneity in receivers.…”
Section: Introductionmentioning
confidence: 99%