“…Games offer an environment where learners are actively interested in and are able to continue their activities individually, as well as opportunities to learn by doing-living. Digital games have been used as effective tools for facilitating learning in various domains such as computer science, communication science, language-learning, engineering, health, and education (Barzilai & Blau, 2014;Giannakos, 2013;Hao et al, 2010;Hong, Cheng, Hwang, Lee, & Chang, 2009;Qian & Clark, 2016;Ott & Pozzi, 2012;Chang, Lai, & Hwang, 2018).…”