Adjunct Proceedings of the 2022 Nordic Human-Computer Interaction Conference 2022
DOI: 10.1145/3547522.3558901
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Tutorial on UCD Sprint: Inclusive Process for Concept Design

Abstract: Integrating User-Centred Design (UCD) methods into the first phases of software development projects has its challenges. A new process called the User-Centred Design Sprint process, UCD Sprint for short, has been suggested to support the project team during concept design. The tutorial introduces the UCD Sprint process, and participants practice two less-known methods that are part of the sprint: the User Group Analysis method and stating user experience goals. By the end of the tutorial, participants know why… Show more

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Cited by 7 publications
(2 citation statements)
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“…Another project including human-centred perspectives on systems design and digitisation is the Tick Box design method, which is a fast-paced co-design workshop with large groups of children, designed by Read et al (2022), utilising lo-fi materials and sketches. A further example is the UCD sprint by Roto et al (2021) and , which involves a step-wise user-centred design process from discovery (interviews, for example) and design (such as brainstorming and lo-fi prototypes), to "reality check" (for example user tests of lo-fi prototypes); this is aimed at practitioners in software companies but could be used by others such as educators as well (Larusdottir, Roto, et al, 2023).…”
Section: Crafting Making Computational Empowerment and Computational ...mentioning
confidence: 99%
See 1 more Smart Citation
“…Another project including human-centred perspectives on systems design and digitisation is the Tick Box design method, which is a fast-paced co-design workshop with large groups of children, designed by Read et al (2022), utilising lo-fi materials and sketches. A further example is the UCD sprint by Roto et al (2021) and , which involves a step-wise user-centred design process from discovery (interviews, for example) and design (such as brainstorming and lo-fi prototypes), to "reality check" (for example user tests of lo-fi prototypes); this is aimed at practitioners in software companies but could be used by others such as educators as well (Larusdottir, Roto, et al, 2023).…”
Section: Crafting Making Computational Empowerment and Computational ...mentioning
confidence: 99%
“…Shortly after I had conducted the workshop, Roto et al (2021) proposed a similar approach to teaching UCD methods that was trialled at several conferences (cf. Larusdottir, Roto, et al (2023)) but, obviously, could not be applied in the planning of the workshop. While it may seem suitable here to have adopted the "interactive co-design workshop" presented by Silva and Daniel (2019), it did not include any digital interactive prototyping.…”
Section: The Conceptual Framework Shaping the Researchmentioning
confidence: 99%