“…In this paper, we present an alternative projection-based interpolation solver that reduces the computational cost to O(N ) in the case of sequential execution and even further to O( N c ) when we use c cores. The projection-based interpolation technique has been successfully used for generating continuous approximations of two-or threedimensional bitmaps, with applications to material science [10,11,12,15] or modeling of the human head [8]. In this paper, we focus on utilizing the Projection-Based Interpolation (PBI) algorithm for solving a sequence of projection problems arising from the Euler scheme used for time discretization of non-stationary problems.…”