2017
DOI: 10.1016/j.robot.2017.09.004
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Two-layer obstacle collision avoidance with machine learning for more energy-efficient unmanned aircraft trajectories

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Cited by 43 publications
(21 citation statements)
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“…The simulation results provide good insights into the latency performance of the exchange of data, reliability, and latency reduction in the update cycle. In [35], the authors proposed an algorithm for obstacle avoidance based on two layers. The global path optimization layer gives information about the obstacles from sensors using a clustering technique.…”
Section: Related Workmentioning
confidence: 99%
“…The simulation results provide good insights into the latency performance of the exchange of data, reliability, and latency reduction in the update cycle. In [35], the authors proposed an algorithm for obstacle avoidance based on two layers. The global path optimization layer gives information about the obstacles from sensors using a clustering technique.…”
Section: Related Workmentioning
confidence: 99%
“…4, the center of the bounding box at t = t 1 + ∆t p can be computed as r n e (∆t p , t 1 ) according to (2). The velocity of the obstacle at t = t 1 + ∆t p , v n e (∆t p ), can be predicted by using (7). Then, the aiming point candidates corresponding to the bounding box at t = t 1 + ∆t p (dotted circle in Fig.…”
Section: B Bounding Tubementioning
confidence: 99%
“…It allows for rapid response to sudden changes in the environment and requires little computational efforts and prior knowledge of the configuration space. From these features, the reactive approach has many benefits in the dynamic environment compared to the proactive planning approach where the UAV incorporates map information to avoid collision with known obstacles in the path planning level, e.g., sampling-based path planning [5], [6] and optimization-based methods [7]- [9]. Vector field approach has been studied as one of the ways of reactive collision avoidance where it utilizes potential functions that consist of repulsive or attractive force fields repelling a UAV from an obstacle or attracting it towards a predefined goal point [10]- [16].…”
Section: Introductionmentioning
confidence: 99%
“…Although the conventional method of path following via waypoint tracking works well in most cases without obstacles [24]- [27], there exists a major drawback to this approach. When the surrounding environment contains movable or dynamic obstacles, the generated waypoints become non-reachable if a waypoint is covered by (or close to) an obstacle [28]. As a consequence, when the robot approaches a non-reachable waypoint it enters into a deadlock situation where the simultaneous objectives of reaching the waypoint and avoiding the obstacle contradict each other [29].…”
Section: ) Waypoint Trackingmentioning
confidence: 99%