Current theories of environmental cognition typically differentiate between an online, transient, and dynamic system of spatial representation and an offline and enduring system of memory representation. Here we present additional evidence for such two-system theories in the context of the disorientation paradigm introduced by Wang and Spelke (2000). Several experiments replicate the finding that disorientation results in a decrease in the precision of people's estimates of relative directions. In contrast to the typical interpretation of this effect as indicating the primacy of a transient spatial system, our results are generally more consistent with an interpretation of it as indicating a switch from a relatively precise online representation to a relatively coarse enduring one. Further experiments examine the relative precision of transient and enduring representations, and show that switching between them does not require disorientation, but can also be produced by self-rotations as small as 135°.
KeywordsSpatial representation; spatial memory; egocentric updating; spatial updating; cognitive maps
Transient and enduring spatial representations under disorientation and selfrotationKnowing the locations of objects in one's environment is a fundamental competence that is critical for survival. Because of this, understanding how humans (and other animals) interpret, monitor, and internally represent spatial information about their environment has been one of the major driving issues in the contemporary study of spatial cognition. In the past 15 years, several investigators have proposed theories of environmental behavior that posit a two-system or two-process account of spatial cognition (Amorim, Glasauer, Corpinot, & Berthoz, 1997;Arbib, 1999;Creem & Proffitt, 1998;Easton & Sholl, 1995;Gallistel, 1990;Hartley & Burgess, 2005;Huttenlocher, Hedges, & Duncan, 1991;McNamara, 2003;Mou, McNamara, Valiquette, & Rump, 2004;Wang, 2000;Wang & Spelke, 2000). Although these accounts differ in many of their details, in general, they all contrast an online transient system that is chiefly supported by perceptual processes and that codes spatial information with relatively high precision, with an offline enduring system that is supported primarily by long-term memory and whose codes are relatively coarse and/or biased