2004
DOI: 10.1016/j.entcs.2004.09.020
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Type Assignement for Mobile Objects

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Cited by 1 publication
(1 citation statement)
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“…We follow in the tradition of intersection types, originally defined as sequences [16], however, by treating our predicates as such: a predicate is a sequence of (potentially incomparable) behaviours, from which any specific one can be selected for an expression as demanded by to the context in which it appears. We also incorporate the late typing of self, another important feature found in other intersection type systems for object calculi [8,5]. This allows for a greater flexibility in the system, permitting us to update an object prior to invoking a method on it.…”
Section: The Predicate Systemmentioning
confidence: 99%
“…We follow in the tradition of intersection types, originally defined as sequences [16], however, by treating our predicates as such: a predicate is a sequence of (potentially incomparable) behaviours, from which any specific one can be selected for an expression as demanded by to the context in which it appears. We also incorporate the late typing of self, another important feature found in other intersection type systems for object calculi [8,5]. This allows for a greater flexibility in the system, permitting us to update an object prior to invoking a method on it.…”
Section: The Predicate Systemmentioning
confidence: 99%