2020
DOI: 10.1016/j.procs.2020.10.043
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Ubiquitous Distributed Deep Reinforcement Learning at the Edge: Analyzing Byzantine Agents in Discrete Action Spaces

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Cited by 8 publications
(4 citation statements)
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“…We have chosen for this study, however, the more recent NVIDIA Isaac Sim platform owing to the high-quality visuals but also tools that enable seamless generation of randomized environments for synthetic data acquisition. Randomization and the ability to alter the environments has been shown to be a key parameter to collaborative learning approaches [15], [20]. An additional advantage is a common ecosystem of tools with the embedded NVIDIA Jetson platforms, the state-of-theart in embedded computing for robots that need discrete GPUs for DL inference.…”
Section: Photorealistic Simulation Platformsmentioning
confidence: 99%
“…We have chosen for this study, however, the more recent NVIDIA Isaac Sim platform owing to the high-quality visuals but also tools that enable seamless generation of randomized environments for synthetic data acquisition. Randomization and the ability to alter the environments has been shown to be a key parameter to collaborative learning approaches [15], [20]. An additional advantage is a common ecosystem of tools with the embedded NVIDIA Jetson platforms, the state-of-theart in embedded computing for robots that need discrete GPUs for DL inference.…”
Section: Photorealistic Simulation Platformsmentioning
confidence: 99%
“…Multi-robot collaboration and DL for robotics have both played an increasingly important role in multiple robotic applications [4]. However, most of the work to date in learning from real-world experiences, sim-to-real transfer, and continuous learning, has been dedicated to reinforcement learning [3], [11] and robotic manipulation [12]. Within the possibilities to achieve collaborative learning, one of the most straightforward approaches is cloud-based centralized learning [13], with a server where data is aggregated and training occurs at once or in batches, but in an offline manner.…”
Section: Related Workmentioning
confidence: 99%
“…The main objective of a multi-agent RL is to obtain the localized policies and maximize the global reward for knowledge sharing on the premise of increased system complexity and computation [38]. In multirobot systems, distributed RL can be leveraged to expose different robots to different environments, or to learn more robust policies in the presence of disturbances [39,40].…”
Section: Federated and Distributed Reinforcement Learningmentioning
confidence: 99%