2017
DOI: 10.1002/spe.2474
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UKI: universal Kinect‐type controller by ICE Lab

Abstract: Summary Universal Kinect‐type‐controller by ICE Lab (UKI, pronounced as ‘You‐key’) was developed to allow users to control any existing application by using body motions as inputs. The middleware works by converting detected motions into keyboard and/or mouse‐click events and sending them to a target application. This paper presents the structure and design of core modules, along with examples from real cases to illustrate how the middleware can be configured to fit a variety of applications. We present our de… Show more

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Cited by 13 publications
(12 citation statements)
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“…The proposed IA-MR was evaluated by measuring the effects from IA-MR intervention when the player plays a fighting game called FightingICE [27], which has all relevant features of typical fighting games and has been developed from scratch without using game ROMs and made publicly available by our laboratory for research purpose. A set of motions used in this game, in this experiment, is set based on our previous study [8], [11], i.e., there are a total of 24 motions, we distribute game skills to motions related to the left and the right side of the body as equal as possible. As shown in Fig.…”
Section: Experiments and Resultsmentioning
confidence: 99%
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“…The proposed IA-MR was evaluated by measuring the effects from IA-MR intervention when the player plays a fighting game called FightingICE [27], which has all relevant features of typical fighting games and has been developed from scratch without using game ROMs and made publicly available by our laboratory for research purpose. A set of motions used in this game, in this experiment, is set based on our previous study [8], [11], i.e., there are a total of 24 motions, we distribute game skills to motions related to the left and the right side of the body as equal as possible. As shown in Fig.…”
Section: Experiments and Resultsmentioning
confidence: 99%
“…Whenever a motion performed by the player is detected, UKI will convert it to keyboard and/or mouse-click events and send them to a targeted game for executing in-game actions [8].…”
Section: ) Motion Detection and Command Sendingmentioning
confidence: 99%
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“…The growing need for human‐computer gestural interaction has led to the development of middlewares for data management from heterogeneous input devices . Their purpose is to serve as a unified interface layer that allows a transparent communication between end‐user gestural applications and physical devices.…”
Section: Introductionmentioning
confidence: 99%