Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2010
DOI: 10.1145/1753326.1753363
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Understanding and evaluating cooperative games

Abstract: Cooperative design has been an integral part of many games. With the success of games like Left4Dead, many game designers and producers are currently exploring the addition of cooperative patterns within their games. Unfortunately, very little research investigated cooperative patterns or methods to evaluate them. In this paper, we present a set of cooperative patterns identified based on analysis of fourteen cooperative games. Additionally, we propose Cooperative Performance Metrics (CPM). To evaluate the use… Show more

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Cited by 119 publications
(112 citation statements)
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“…Game patterns are descriptions of reoccurring interaction, that depict how game components are used by players to affect various aspects of gameplay [11]. Since cooperation became an integral part of many multiplayer games and virtual communities, defining and analyzing effective cooperative patterns are the primarily goals in game design studies [8,12].…”
Section: Cooperative Patternsmentioning
confidence: 99%
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“…Game patterns are descriptions of reoccurring interaction, that depict how game components are used by players to affect various aspects of gameplay [11]. Since cooperation became an integral part of many multiplayer games and virtual communities, defining and analyzing effective cooperative patterns are the primarily goals in game design studies [8,12].…”
Section: Cooperative Patternsmentioning
confidence: 99%
“…Studies presented in [8,12,16] investigate cooperative patterns based on existing games. In [16], Zagal et al explore cooperative patterns within traditional board games, and summarize observations that can be applied to computer games.…”
Section: Cooperative Patternsmentioning
confidence: 99%
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