2014 IEEE/RSJ International Conference on Intelligent Robots and Systems 2014
DOI: 10.1109/iros.2014.6943148
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Unified GPU voxel collision detection for mobile manipulation planning

Abstract: This paper gives an overview on our framework for efficient collision detection in robotic applications. It unifies different data structures and algorithms that are optimized for Graphics Processing Unit (GPU) architectures. A speed-up in various planning scenarios is achieved by utilizing storage structures that meet specific demands of typical use-cases like mobile platform planning or full body planning. The system is also able to monitor the execution of motion trajectories for intruding dynamic obstacles… Show more

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Cited by 60 publications
(36 citation statements)
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“…By similar reasoning, we can also see that the infimum contributes the same values as in (4). Therefore, the total enlargement is the sum of the contributions from the supremum and the infimum:…”
Section: B Amount Of Rectangle Enlargement For Each Dimension 1) Dimmentioning
confidence: 53%
See 1 more Smart Citation
“…By similar reasoning, we can also see that the infimum contributes the same values as in (4). Therefore, the total enlargement is the sum of the contributions from the supremum and the infimum:…”
Section: B Amount Of Rectangle Enlargement For Each Dimension 1) Dimmentioning
confidence: 53%
“…The first approach uses sensor data, which has only been processed to a small extent and is gathered in occupancy grids, see e.g. [3] for the two-dimensional case and [4] for the three-dimensional case. In order to improve access to grid-based occupancy information, tree-based data structures are often used [5].…”
Section: Introductionmentioning
confidence: 99%
“…Collision detection between point clouds was for example researched by Klein and Zachmann (Klein and Zachmann, 2004) who use the implicit surface created by a point cloud to calculate intersections. Another example is the recent work by Hermann et al (Hermann et al, 2014) who use voxels to check for spatial occupancy for robot motion planning.…”
Section: Related Workmentioning
confidence: 99%
“…One method is to apply a spatial hierarchical partitioning of the input geometry using octrees (Jung and Gupta, 1996), BSP-trees (Ar et al, 2000) or k-d trees (Held et al, 1995) . Other solutions apply regular partitioning using voxels (Garcia-Alonso et al, 1994, Hermann et al, 2014. The goal of any partitioning is to be able to quickly search and check only the relevant geometries in the same or neighboring cells.…”
Section: Related Workmentioning
confidence: 99%
“…There are methods to subdivide a 3D space into small cells by means of the octree or the kd-tree (Figueiredo et al, 2010, Hermann et al, 2014, Klein et al, 2004, Pan et al, 2013a, Shauer et al, 2014. This type of method is suitable for precise collision detection.…”
Section: Introductionmentioning
confidence: 99%