2017
DOI: 10.1007/978-3-319-71734-0_12
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Unity Application Testing Automation with Appium and Image Recognition

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Cited by 6 publications
(2 citation statements)
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“…Xue et al [47] proposed a supervised deep learning approach to assist in performing record-and-replay GUI testing in a mobile or web application. Mozgovoy and Pyshkin [27] used template matching to recognize objects and GUI elements in a screenshot of a mobile game, which allow test assertions to be made against the visual content of the game. Ye et al [49] proposed a similar GUI widget detection approach for mobile games, in which they instrumented the source code of a mobile game to automatically extract samples of GUI widgets, and subsequently trained a supervised deep learning model for GUI widget detection.…”
Section: Visual Web and Gui Testingmentioning
confidence: 99%
“…Xue et al [47] proposed a supervised deep learning approach to assist in performing record-and-replay GUI testing in a mobile or web application. Mozgovoy and Pyshkin [27] used template matching to recognize objects and GUI elements in a screenshot of a mobile game, which allow test assertions to be made against the visual content of the game. Ye et al [49] proposed a similar GUI widget detection approach for mobile games, in which they instrumented the source code of a mobile game to automatically extract samples of GUI widgets, and subsequently trained a supervised deep learning model for GUI widget detection.…”
Section: Visual Web and Gui Testingmentioning
confidence: 99%
“…In some limited settings, like for simple mobile games, it is possible to write conditions and rely on simple vision based methods [10,20] to identify some perceptual issues, like with positioning or with textures. To identify the more complex perceptual issues that many videos games with richer observations present, more sophisticated approaches are required.…”
Section: Bug Identificationmentioning
confidence: 99%