2019
DOI: 10.1007/978-3-030-17127-8_1
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Universal Graphs and Good for Games Automata: New Tools for Infinite Duration Games

Abstract: In this paper, we give a self contained presentation of a recent breakthrough in the theory of infinite duration games: the existence of a quasipolynomial time algorithm for solving parity games. We introduce for this purpose two new notions: good for small games automata and universal graphs. The first object, good for small games automata, induces a generic algorithm for solving games by reduction to safety games. We show that it is in a strong sense equivalent to the second object, universal graphs, which i… Show more

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Cited by 20 publications
(27 citation statements)
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“…Proof. The first two points use a standard synchronized product argument on the following formal reduction [15]:…”
Section: Satisficing Via Safety and Reachability Gamesmentioning
confidence: 99%
“…Proof. The first two points use a standard synchronized product argument on the following formal reduction [15]:…”
Section: Satisficing Via Safety and Reachability Gamesmentioning
confidence: 99%
“…time, Calude et al [9] essentially show how to compute this particular fixpoint in quasipolynomial time, that is, in time 2 O((log n) c ) for some constant c. Subsequently, it has been shown [13,14,28] that universal graphs (that is, even graphs into which every even graph of a certain size embeds by a graph morphism) can be used to transform parity games to equivalent safety games obtained by pairing the original game with a universal graph; the size of these safety games is determined by the size of the employed universal graphs and it has been shown [13,14] that there are universal graphs of quasipolynomial size. This yields a uniform algorithm for solving parity games to which all currently known quasipolynomial algorithms for parity games have been shown to instantiate using appropriately defined universal graphs [13,14].…”
Section: In Recent Breakthrough Work On the Solution Of Parity Games mentioning
confidence: 99%
“…This method has also been described as pairing separating automata with safety games [14]. It has been shown [13,14] that there are exponentially sized universal graphs (essentially yielding the basis for e.g. the fixpoint iteration algorithm [8] or the small progress measures algorithm [27]) and quasipolynomially sized universal graphs (corresponding, e.g., to the succinct progress measure algorithm [28], or to the recent quasipolynomial variant of Zielonka's algorithm [38]).…”
Section: In Recent Breakthrough Work On the Solution Of Parity Games mentioning
confidence: 99%
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“…time, Calude et al [9] essentially show how to compute this particular fixpoint in quasipolynomial time, that is, in time 2 O((log n) c ) for some constant c. Subsequently, it has been shown [16,17,34] that universal graphs (that is, even graphs into which every even graph of a certain size embeds by a graph morphism) can be used to transform parity games to equivalent safety games obtained by pairing the original game with a universal graph; the size of these safety games is determined by the size of the employed universal graphs and it has been shown [16,17] that there are universal graphs of quasipolynomial size. This yields a uniform algorithm for solving parity games to which all currently known quasipolynomial algorithms for parity games have been shown to instantiate using appropriately defined universal graphs [16,17].…”
Section: In Recent Breakthrough Work On the Solution Of Parity Games In Quasipolynomialmentioning
confidence: 99%